Guile returns to the fighting scene in Street Fighter V as part of the April update, and with fingers crossed, he'll come strutting along with his famous theme.

Epic music aside, it's confirmed that he'll enter the fray with his classic Air Force Base stage plus his V-Skill Sonic Blade, V-Trigger Solid Puncher and Critical Art Sonic Hurricane.

As for availability, Guile will be playable for free until the Zenny shop is set up. On the other hand, his stage will set player back by 70,000 Fight Money, but owners of the Street Fighter V season pass will get it free of charge as a show of gratitude from Capcom.

"Guile is certainly one of the most iconic Street Fighter characters as he was one of the original eight World Warriors in Street Fighter II," Harrison Young of Capcom Unity says.

It's also worth mentioning that the arrival of Guile and five other DLC characters was uncovered back in November 2015 when eager fans couldn't wait for juicy details of the game. Needless to say, this is official now. The other fighters who are joining the lineup throughout 2016 are Alex, Ibuki, Balrog, Juri and Urien. 

Interestingly enough, Nash usually takes up Guile's place in Street Fighter Alpha games, and they share a similar set of moves. That's because the two are good buddies. In other words, it's a safe bet to assume that gamers who follow their story are excited to see how it'll go in Street Fighter V.

Meanwhile, the April update will also bring improvements across the board, particularly for the matchmaking and rage quit systems. Players should find connecting to the Battle Lounge and running into more battles more easily after it rolls out. On the other side of the fence, disobedient players who disconnect often during a match will be locked out of matchmaking now.

Don't forget to hit up Guile's trailer for Street Fighter V below and get your fix of Sonic Booms.


Are you as excited as we are to play Guile, one of the most iconic characters in Street Fighter, again? Leave a comment below and tell us what you think.

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