In today's shooter-centric market, many would think that a game like Chivalry: Medieval Warfare would fail: it's a slower, first-person melee-only game with no single-player mode whatsoever, and on top of that, it's only on PCs.

It sounds like something that would never work, especially with what today's gamers are playing, but that didn't stop it from becoming a hit. After a successful crowd-funding campaign, the game launched on Steam, and now, thanks to Activision, Chivalry: Medieval Warfare is coming to consoles.

Earlier today, Torn Banner Studios (the developers behind the game) announced that Chivalry: Medieval Warfare would be ported to the Xbox 360 and Playstation 3 later this year. Activision will be publishing the game, while Mercenary Technology will be helping Torn Banner port the games to consoles. Currently, there is no firm release date, but the developers have confirmed that the games will be downloadable from the Playstation Store and the Xbox Live Marketplace sometime this holiday season.

Neither Activision nor Torn Banner have stated why the game is only being ported to last-gen consoles as opposed to the newer Xbox One and Playstation 4 machines. Considering how quickly support for the aging consoles is disappearing, it's somewhat strange that Torn Banner decided to release Chivalry on older hardware instead of focusing on newer, more powerful devices.

The developers did confirm that the console versions of Chivalry will feature the same 12-man competitive gameplay from the original release, as well as the four original playable classes (Knight, Man-at-Arms, Archer, and Vanguard). There's been no word on whether or not any of the game's additional content will make the jump to consoles as well, though it is still possible that some of it will be included or added at a later date.

Originally a mod for Half-Life 2 entitled Age of Chivalry, Torn Banner's Chivalry: Medevial Warfare was successfully funded on Kickstarter back in 2012. Since then, Chivalry has seen numerous mods and updates, including content based on the "Deadliest Warriors" TV show and countless fan additions. The game is a major departure for what games are popular nowadays: it's slower, more methodical melee combat as opposed to the trigger-happy, explosion-filled shooters of today's market. The community has always been one of Chivalry's greatest assets, and now that the game is headed to consoles, that community will only continue to grow.

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