Continuing its trend of mishaps and blunders, Ubisoft Massive has once again made a massive mistake, and the Clear Sky challenge mode has been delayed as a result.

Every week, Massive releases a new patch aimed at fixing some of the many problems that plague The Division. This week was no different, with the official The Division twitter account announcing that severs for the game would shut down on Thursday, June 2 for about five hours.

The maintenance came at the scheduled time, but servers went back up sooner than expected. Did this mean that the Clear Sky challenge mode and an assortment of other fixes would be coming ahead of schedule? Nope. Why? Because, as it turns out, the deployment of the patch was unsuccessful, meaning that the game is in the same state it was in since last week.

As such, the challenge mode, fixes that addressed an issue where daily High Value Targets wouldn't reset properly and another where players would be involuntarily teleported back to a checkpoint after entering a specific location in the DZ06 undergrounds will be delayed. This will last presumably until next Thursday, unless Ubisoft says otherwise.

"Prior to deployment, it has been found that the patch was unsuccessful and has been delayed. As such, today's maintenance will finish early (approximately 12 p.m. CEST)," Massive said in a blog post.

"This also means that the deployment of the Clear Sky Challenge Mode has been delayed for the time being as well."

This latest development is quite the oddity, as it's hard to recall the last time a patch that was aimed at fixing bugs was actually bugged itself. Unfortunately, it is also emblematic of the issues The Division has suffered since launch. Aware of this, Ubisoft announced it wouldn't release Update 1.2 until it was sure the update was "rock-solid," however, what fans got was a whole new slew of issues, some of which were repeats from an older update.

At least fans can rest easy knowing that a movie based on the game is in the works.

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