PUBG deathmatch games will soon be available through War Mode, as PlayerUnknown's Battlegrounds expands beyond the Battle Royale genre that it popularized.

Last month, PlayerUnknown's Battlegrounds introduced Event Mode, which features special event with unique battle parameters. War Mode will run through Event Mode, and it will unleash a faster way of playing PUBG.

'PUBG' War Mode: 'PlayerUnknown's Battlegrounds' Deathmatch Games

Currently in beta testing, War Mode provides a faster pace of gameplay in PlayerUnknown's Battlegrounds compared to the 100-player Battle Royale matches.

In the main PUBG Battle Royale mode, the game ends after players die. In War Mode, if players die, they will respawn after a certain amount of time within the safe zone, equipped with a submachine gun. To win, players or teams will need to reach a score of 80 points, with each kill worth 3 points, each revive worth 1 point, and each takedown worth 1 point. Players in a team will need to be extra careful too, as a team kill or team takedown subtracts 5 points for their total.

War Mode will be much less frustrating for beginners, who could get killed in the first few minutes if playing Battle Royale. It will also run much faster, as players will not have to scramble for guns at the beginning before they can start hunting down opponents.

The new War Mode, however, is only currently available through PlayerUnknown's Battlegrounds custom games, which can only be created by PUBG Partners. This includes YouTubers, Twitch streamers, and members of the game's development team. All players can try it though, as long as they receive an invitation to a War Mode match or chance upon a public game for it.

Why 'PUBG' Needs To Go Beyond Battle Royale

PlayerUnknown's Battlegrounds burst into scene and dominated Steam with its Battle Royale mechanics. Players fought to become the last man or part of the last team standing within 100-player matches.

PUBG, however, appears to have lost its throne in the Battle Royale genre to Fortnite. The popularity of Fortnite, marked by factors such as Fortnite Mobile making $15 million on its first three weeks in the App Store, may be attributed to various reasons. For example, its free-to-play model for its Battle Royale mode gives it better accessibility, and its cartoon-like graphics and world-building elements make it more appealing to casual gamers.

PUBG is apparently looking to regain its throne, not just on top of the Battle Royale genre but among multiplayer shooters. Whether Event Mode and War Mode will do the trick for PUBG, however, remains to be seen.

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