World of Warcraft Classic players are still having problems logging online after servers suffered multiple Distributed Denial of Service (DDoS) attacks over the weekend.

Blizzard Entertainment revealed on Sunday that some of WoW's online services are still affected by a series of DDoS attacks that were recently launched against its servers. The disruption reportedly caused some players to experience high latency and disconnections with their game sessions.

Game engineers were able to bring back affected WoW realms online and later stabilize them. However, they warned that some players might still encounter login issues until they finish their maintenance work on the servers Monday morning.

'World of Warcraft' Classic Server Issues

Several WoW players went to social media to express their disappointment at the whole debacle. Some of them were angry that it took Blizzard several hours to fix the issue, while others claimed that the company didn't even explain what was happening.

While it's not yet clear who exactly launched the DDoS attack on the WoW servers, an individual or group under the username @UKDrillas posted on Twitter to take responsibility.

In a tweet posted on Saturday, UKDrillas claimed they were preparing to launch an attack on the World of Warcraft's U.S. PvP server. They said they were already setting up the domain, and that the attack would occur 20 to 30 minutes after posting.

The message is no longer available on Twitter since UKDrillas' account has been suspended by the website.

'WoW' Player Reactions

Blizzard has yet to confirm UKDrillas' claim, but it appears some WoW fans are convinced that the warning was legit.

One member of WoW Classic's official forum said he came across another one of UKDrillas' Twitter posts, where they claimed that they would launch another DDoS attack. UKDrillas supposedly even received messages from other users, egging them on to attack other websites as well.

Another forum user said UKDrillas' claim may have something to do with launching attacks on popular video game streamers to get notoriety. He theorized that the DDoS affecting WoW servers may have only been a consequence of such an assault on streamers.

Other forum posters criticized Blizzard for even allowing such individuals from ruining its services. Some users called out the game maker for being a billion-dollar company yet it wasn't able to prevent the DDoS attack.

Meanwhile, some WoW players came to Blizzard's defense, arguing that fans should blame the DDoSer for the inconvenience and not the game company who was only the victim.

When a forum poster demanded that he should receive compensation for the time he lost not being able to play the game, another commenter said he should take it with the attacker instead of Blizzard.

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