The horror anthology Dark Mode, a visual novel/game created by ElectricNoir's artificial intelligence (AI), has finally been released.

Learn how this works here.

'Dark Mode'

According to GamesBeat, the game employs a Scriptic platform to construct a series of dark stories that constitute a scary interactive anthology, with some of the horrors generated using generative AI technology.

In the episode titled "The Dreamer," for example, you (the player) receive a text message from your oldest friend, who is trapped in a nightmare. How you respond to this situation will determine whether or not she regains consciousness.

Nihal Tharoor, CEO of London-based ElectricNoir, also remarked that computer algorithms created the whole game's visuals and audio.

Together with OpenAI's DALL-E 2, Scriptic's developers launched this project. As a result, the human artists and the computer engaged in a dynamic dialogue as they co-created a vast, terrifying dream world.

DALLE 2's contribution of a hollow-eyed mannequin in response to the suggestion "A selfie with a person with no skin" provided more visual inspiration for the authors. After that, they simulated a phone conversation with the inhumane form using Murf.AI.

The developers successfully found a voice for the character Rachel that was disturbingly otherworldly. They developed a very disturbing piece of work using Murf.AI's pre-programmed emotions and phrases (whispering, furious, friendly, etc.).

Competitors like Flavourworks exist, with a similar emphasis on live-action interactive storytelling. However, Tharoor is certain that his platform offers greater room for user participation.

See Also: 'Call of Duty: Warzone 2' Player Count Declining? Rumors Claim, But Why?

The Developer

ElectricNoir was founded in 2018, and its 20 employees come from a wide range of professional backgrounds. They jumped right in and began experimenting with different AI techniques.

Intending to convert casual Netflix viewers into "accidental gamers," ElectricNoir secured $2.5 million in February 2022 from Vgames and Moonfire Ventures with assistance from gaming pros David Helgason, Kevin Lin, Robert Lucca, and Anton Gauffin.

The company's Dead Man's Phone series of mobile games received a nomination for the British Academy of Film and Television Arts (BAFTA) award for mobile game of the year. In the game, you play the role of a Scotland Yard homicide investigator tasked with analyzing victim cellphone data to solve murder cases.

Tharoor is especially interested in how the growing narrative format might bring in new players to video games. The objective was to develop a single, natively mobile storytelling medium that combines books, audio, video, and interactive gameplay elements.

He predicted that young women would become the primary buyers in this new market, not only those who play video games. About 80% of today's followers are "true crime" enthusiasts, according to the report.

Tharoor believes that the company's user-generated content platform will be the lynchpin for its future story endeavors. "You feel like the lead character in a Netflix drama."

Long-term, the firm aspires to participate in the creator economy by making its creator tools available to studios and independent filmmakers throughout the globe.

See Also: Nintendo Switch is US's Best-Selling Console Yet Again, Outperforming PS5, Xbox Series X/S

ⓒ 2024 TECHTIMES.com All rights reserved. Do not reproduce without permission.
Join the Discussion