When Apple released the iPhone, it completely revolutionized the mobile industry. The original iPhone was the first modern smartphone, and inspired the development of smartphones from tech companies everywhere.

But that's not enough for Apple. The company has gone and revolutionized smartphones yet again — releasing the iPhone 6s, which will go down in history as the first phone with 3D Touch. What's surprising is how nonchalant Apple is about it.

3D Touch isn't just a way to see email without fully opening it. Instead, it's an entirely new input method, offering users a completely different way of interacting with their devices.

But isn't 3D Touch basically just like long-pressing? Not at all. Long-pressing is still an option on the phone, and technologically speaking, it's something else entirely.

According to Apple, when a user presses down on the display, sensors measure the changes in distance between the cover glass and the backlight. These changes are microscopic. In terms of user experience, this allows for much quicker access to certain information.

So what does this mean? Well, you can bet that by the time CES rolls around, everyone from Samsung to Sony will be implementing new ways to interact with their phones' displays via similar sensory technology. Apple, however, had the technology first.

There are a number of great apps that have been released to the app store that are designed to take advantage of the new technology. AG Drive, for example, was acknowledged by Apple as an editor's choice, with 3D Touch controlling acceleration in the game.

Camera+ is another app that uses 3D Touch. Users can use 3D Touch from the home screen, which enables them to access certain app features. For example, the user can navigate straight to "Take Photos," "Tale Selfie" and "View Lightbox" — without even having to open the app itself.

Of course, Apple's own apps also take advantage of 3D Touch. iMovie is a perfect example of this, allowing users to start a new movie project straight from the home screen.

Via: TechCrunch

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