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'Dishonored 2' Gameplay Video Shows Off Numerous Creative Kills, And It's Gratifyingly Awesome

24 September 2016, 7:56 am EDT By Chris Loterina Tech Times
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The Evil Within 2 announcement trailer

Dishonored 2 is slated to be released on Nov. 11 and to drum up interest, Bethesda Softworks released a compilation of gameplays showcasing several of the protagonists' skills. The resulting footages revealed several insanely creative ways to kill opponents.

The gameplays mostly focused on Emily Kaldwin's skills. She is the newest addition to the first-person game and is described as an empress bent on claiming back her throne. The character has to be played before players could go on to try the other hero, Corvo Attano. Corvo, as he is often referred in-game, is Emily's father and bodyguard. He was also the protagonist in the original Dishonored version.

VG24/7 managed to actually play the game ahead of the release and noted the new possibilities inherent in the game. Particularly, there is the ability to get behind walls, sneak attacks and an option to avoid confrontation, among others.

Going back to Emily Kaldwin: this girl seriously kicks a**. Domino, one of her skills, entails tying people's fate together. So when they die, they all suffer the same torture. For instance, the trailer showed Kaldwin throwing one character onto an electrified gate and those characters tied to him sustained the same grim death.

Another skill, which could prove to be more gratifying is the ability to create Emily's doppelganger. This ability can be used in tandem with Domino. For instance, the summoned double was put on a ledge, then Kaldwin proceeded on linking her to some miscreants who naturally died spectacularly when the double fell to her death. It feels perversely good to see the exploding bodies of those mean-spirited characters especially when they tried to gang up on the seemingly frail Kaldwin decoy at one point.

Corvo meanwhile got his hands on a skill called Springrazor, which is a mine packed with shrapnel that are released on impact. This is seriously deadly especially when used with his ability to bend time (a skill carried over from Dishonored). A number of Corvo's powers might have been reworked but his skills set seems to have remained the same in the sense that he appears to be built for more aggressive gameplay, employing brute force more effectively as opposed to stealth or long-range combat.

Over all, one can say that Dishonored 2 remained true to its roots although it reportedly is a longer game than the older version. It has refined the opportunity for players to experiment on the skills and the gameplay styles. This creates a system that encourages creativity and even variations in experiences even when playing the same level or the same hero or against the same enemies. True, it sounds cruel to say one is continuously finding ways to effect the most violent death. But, one must remember that it is one of the appeals of the Dishonored franchise.

Dishonored 2 will be available on PC, Xbox One and PS4 platforms.

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