Sony is on top of the console market right now with the PlayStation 4, and is expected to continue its dominance with the PlayStation 4 Pro. It's a spot it lost to the Xbox 360 for the first time since the release of original PlayStation back in 1999.

Things are up and running now, as the PlayStation 4 Pro is being received well by both critics and gamers alike. It might not be the 4K console some had hoped, but at the moment, it's the most powerful video game console on the market. With 4.2-teraflop of GPU power, this console is poised to deliver impressive games in the coming months and years.

However, while the system has the 4K tag attached, it's not capable of delivering games in native 4K. Sony uses what it calls Checkerboard rendering to upscale a 1080p image to 4K, and so far from what critics have to say, it works rather fine.

If 4.2-Teraflop Is Not Enough For 4K, Then What Is?

Ever since Microsoft announced Project Scorpio, many have it in their minds that 6-teraflops of GPU power is enough to deliver games in true 4K, but Mark Cerny, lead system architect at Sony, said in an interview with Japanese website AV Tech, reported by WCCF Tech, that 8-teraflops of GPU power is the least needed for games to run at 4K.

This could be a definite shot at Microsoft's Project Scorpio seeing as the company and the head of Xbox, Phil Spencer, has claimed the console is a true 4K console. Not everyone believes this, and it appears as if Mark Cerny is one of them.

It should be interesting to see how wrong or right Cerny is when Project Scorpio hits store shelves in late 2017. If the console doesn't deliver, then Microsoft will likely find itself in a strange position of overselling.

Could The PlayStation 5 Launch With 8 Teraflop GPU?

The most interesting thing about Mark Cerny's comment is the fact that he could be hinting on what fans should expect from the PlayStation 5, whenever Sony decides to announce it. Chances are, it might be more than that, but at the moment, we have been given a broad idea of what to expect from Sony's next machine.

"Natively render at 4K, is a personal estimate, but at the very least 8 TFLOPS become necessary will," according to a rough translation via Bing Translate.

We won't know what the PlayStation 5 will have on the inside for quite some time, but seeing as Project Scorpio has a 6-teraflop GPU, it's not too difficult to assume the next Sony system might very well come with an 8-teraflop GPU for the sake of being more powerful than Microsoft's newest.

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