Mark Zuckerberg has a New Year's resolution of reading two books a month and visiting 30 states in 2017 to give "everyone a voice."

Given his past choices for bizarre vows, like only eating the meat that he killed, this year's resolution seems quite low key after an ambitious 2016, when he fulfilled his promise of coding his own Jarvis.

Zuckerberg may have opted for a less strenuous 2017, after fending off too many crisis at Facebook last year, but it seems that fate has some other plans for him altogether.

Many users complained that Facebook and its Messenger app were draining their phone batteries too fast and were also causing unnecessary heating under the hood.

It has been observed that both apps are having a negative impact on the battery life of Android devices by consuming a minimum of 1 percent of power when the apps are open and in use. Worse still, the apps are consuming power even when they are not in use.

The problem came to light when several users all over the world complained of unusual power consumption hike in their phones on social media platforms like Twitter and Reddit.

David Marcus, VP of messaging products in Facebook, was quick to identify and acknowledge the issue on Twitter after the uproar online. He apologized to users for the trouble and explained that the problem was "isolated" and "fixed server side."

Marcus advises users to restart the Messenger or Facebook app on their phone or tablet to steer clear of power consumption issues.

This is not the first time that users are facing battery drainage problems with Facebook. The social networking platform is designed in a bizarre way to run in the background and consume excessive power, even when it's not in use.

Facebook Monetizing Videos

Along with solving day-to-day technical issues, Facebook has also decided to monetize the videos that users often watch on its platform.

Facebook decided to start testing a new mid-roll ad format at the beginning of 2017, which basically lets publishers to insert ads in the middle of the videos that are playing.

The catch is that publishers can insert ads in their videos only when they have been viewed for at least 20 seconds by viewers.

Photo: Kārlis Dambrāns | Flickr 

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