Riot Games' "League of Legends" player behavior system is introducing new measures to improve its current iteration this 2022.

Riot Games’ ‘League of Legends’ Player Behavior System is Improving This 2022
(Photo : by Gonzalo Arroyo Moreno/Getty Images)
MADRID, SPAIN - SEPTEMBER 29: A Out Of The Blue Airbus (OOB) player during their League of Legends final against Besiktas during day 2 of the Girl Gamer Madrid Festival at Movistar eSports Center on September 29, 2019 in Madrid, Spain.

Riot Games 'League of Legends' Player Behavior System

The developer of the hit multiplayer online battle arena or also shortly known as MOBA, Riot Games, revealed that changes are coming to the player behavior system of "League of Legends."

As per a news story by Games Radar, the behavioral systems product lead of Riot Games, Hana Dinh, herself, posted an update regarding the new approach that "League of Legends" is going to follow.

The Riot Games product lead went on to express that Riot Games is now "shifting its approach" to counter the toxic behavior of its players." In turn, it should "directly impact" the experience of the players of its games, as well as the further strengthening of their communities.

On top of that, the product lead for behavioral systems acknowledged that its players have been "disappointed in the lack of progress made in Behavioral Systems over the last few years."

Despite that, Dinh echoes the clamor of their players, noting that the in-game Behavioral System is essential.

Therefore, the Riot product lead further explained that it is the reason why the devs of "League of Legends" are introducing a new approach this year, which seeks to provide a solution to poor player behavior.

'League of Legends' Champ Select Report

According to a recent report by EuroGamer, a recent study showed that only five percent of the total player base are considered as "consistently disruptive."

On the other hand, the majority of the players are merely regular gamers, who are tagged for their disruptive behaviors "every once in a while."

Riot Games’ ‘League of Legends’ Player Behavior System is Improving This 2022
(Photo : by JUNG YEON-JE/AFP via Getty Images)
This picture taken on February 25, 2021 shows gamers during their training session at the T1 building, one of the world's top eSports organisations where dozens of professional and budding gamers train, in Seoul. - A Nike-sponsored gym, support staff including nutritionists, and English language classes are all part of the set-up at T1 where around 70 gamers are looking to emulate its highest-profile member, League of Legends giant Faker.

But still, Riot admits that both their punishment and detection systems are still not making massive impacts on the pressing problem, noting that the Champ Select reporting still needs improvements.

Although Riot Games previously vowed to improve the Champ Select reporting response, it has yet to include punishments for those who have been reported.

However, the "League of Legends" developer stated that it would soon stick to its promise. Thus, adding a punishment to players that would be reported on Champ Select."

Read Also: 'League of Legends' Movie? Ex-Netflix Exec Joins Riot Games to Create Films, Animated Series

'League of Legends' and Verbal Abuse

What's more, the product lead of Riot Games' behavioral system also said that they are also specifically looking into the Verbal Abuse problem, which has been affecting most of its players.

Riot teased that it would be upgrading its Verbal Abuse detection systems, making it more effective than ever by up to 10x.

Related Article: 'League of Legends' Players Now Hate Zeri? New Hero Receives a Lot of Bans in Ranked, Normal Games

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Written by Teejay Boris

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