"Diablo Immortal" earns more than $1 million a day, and gets roughly 10 million downloads, despite the backlash it faces, as well as its delayed release in China.

The first-ever Diablo mobile game from Blizzard Entertainment also posted impressive first-month earnings.

DIablo Immortal Makes Over $2 MILLION Per Day, Despite its Jeopardized China Release
(Photo : Jens Schlueter/Getty Images)
 LEIPZIG, GERMANY - FEBRUARY 15: A participant stands with a mobile phone to play a video game at the 2019 DreamHack video gaming festival on February 15, 2019 in Leipzig, Germany.

'Diablo Immortal' Daily Earnings

As per a new story by IGN, the earnings of Blizzard's 'Diablo Immortal' still breaks records even as its downloads slow down in its first month.

The gaming news outlet notes that it comes despite its dismal rating on Metacritic and the persistent move of "Diablo Immortal" streamers to quit the new mobile gaming title.

The mobile app data platform, Appmagic, disclosed that the first month alone of "Diablo Immortal" already booked a hefty $49 million in revenue.

Diablo Immortal
(Photo : Activision Blizzard)
 “Diablo Immortal” makes over $1 million per day, despite its delayed China release.

According to a recent report from Kotaku, the "Diablo" spin-off makes millions a day since it debuted last month.

To be more precise, the mobile game had an average of $1 million in revenue a day for its first month. So, it appears that players of the new "Diablo'' offering are spending some serious cash on it. It is perhaps to increase their chances of winning by opening their loot boxes.

The highest earnings on its first 30 days were last June 11, wherein "Diablo Immortal" raked in revenue to the tune of a hefty $2.4 million, as per the data of AppMagic.

'Diablo Immortal' Downloads

The new role-playing mobile game hits over 10 million downloads on Android devices and iPhones in its first 30 days.

However, IGN notes in its report that the Blizzard mobile game has yet to reach 10 million sales despite that many downloads. And it is due to the fact that "Blizzard Immortal" is a free-to-play gaming title.

DIablo Immortal Makes Over $2 MILLION Per Day, Despite its Jeopardized China Release
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 IRVINE, CALIFORNIA - JANUARY 18: The Blizzard Entertainment campus is shown on January 18, 2022 in Irvine, California. Microsoft announced a $68.7 billion purchase of Activision Blizzard in the largest gaming industry deal ever.

The data from Appmagic shows that the peak of its downloads was during its third day of release or on June 4, which saw a whopping 1.32 million downloads in merely a single day.

If we zoom out on the figures, the first week of "Diablo Immortal" got 6.85 million downloads from mobile gamers. For its first 30 days since launch, it reached 10.35 million mobile devices.

Read Also: NetEase Shares Plummets By 7% After Delaying Diablo Immortal's Release in China

'Diablo Immortal' China Release

The impressive earnings of the latest Blizzard mobile game, "Diablo Immortal," prevails despite the raging backlash from its players, along with its delayed release in China.

Not to mention that the mobile game skipped its release in The Netherlands and Belgium as these nations banned loot boxes.

Related Article: 'Diablo Immortal' China Release May Be Facing Disputes Over Blizzard Insult to Xi Jinping

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Written by Teejay Boris

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