Although it once seemed as if Silent Hills was gone for good, thanks to the game's cancellation by Konami, there is possibly something going on with Kojima Productions that could signal that the game — or at least those involved with it — haven't decided to call it quits just yet.
On Feb. 15, video game developer Hideo Kojima posted a photo of himself with actor Norman Reedus, who was initially involved with the Silent Hills project before Konami pulled the plug on it.
Reunion with Norman Reedus. Giving update about my own company. pic.twitter.com/1yWMWWGT3q
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) February 16, 2016
Then, Reedus later posted the logo of Kojima Productions on his Instagram account, suggesting that the two planned on working together again.
Could this signal a rebirth for the canceled Silent Hills project directed by Guillermo del Toro? If so, del Toro is still quiet about such a project, and there's still no word on who the Silent Hills property actually belongs to: if Konami still maintains rights to the games, Kojima would probably not have the ability to continue working on it.
However, if the game's IP belongs to Kojima, fans could see a new future for the horror game that became even more highly-anticipated after a teaser of it released in 2014.
Regardless of whether this new collaboration with Kojima revolves around Silent Hills or not, Reedus stated last year that he was sure that he would work with the video game developer again.
"I have faith that we're going to do something though because it just seems like it was one of those things that needs to happen," said Reedus to IGN. "It's like destiny, it needs to happen."
As most fans know, Kojima left Konami after the release of Metal Gear Solid V: The Phantom Pain, after months of controversy surrounding his status with the company. After that, Kojima reinstated his own studio, Kojima Productions, which started production on a new game exclusively for Sony's PlayStation 4. However, Kojima promises that the PS4 project will be something never seen before.
"We'll have more agility," said Kojima to IGN. "We'll be able to do things that are more edgy, preserving the quality we've had so far, while at the same time finding new challenges and exploring new areas."