First Update For New 'Doom' Landing This Week: Here's What You Get


Doom is one of the most commended reboots of classical games, and Bethesda has a neat update in tow for the first person shooter.

Some of the most prominent features of the update are Photo Mode, central positioning for the weapon and a long slew of fixes and gameplay adjustments.

The update will reach players' systems on June 30, and owners of all major gaming systems (PC, Xbox One, PlayStation 4) will get their hands on it. Keep in mind that the update auto-downloads to PCs and Xbox Ones, while PS4 users must check the "automatic updates" to make sure they receive the latest pack of goodies from Bethesda. The update can be manually downloaded, as well.

Loyal fans of the original game will certainly appreciate the weapon placement that tributes the old-school central placement of the shotgun or rocket launcher.

The bug fixes are addressing issues in both single-player and multiplayer modes. For example, one multiplayer fix takes care of a situation when a player gets left behind while teaming up with a friend in a lobby.

A multiplayer patch from earlier on did improve the gaming experience by minimizing waiting times between matches, as well as tweaking weapon stats so that the firefights are more balanced.

Keep in mind that no less than six multiplayer modes exist for Doom, as Bethesda acknowledges how important it is for gamers to engage human foes to measure their skill. These are Soul Harvest, Freeze Tag, Warpath, Domination, Team Deathmatch and Clan Arena.

Looking at the single-player fixes, Doom used to demand an internet connection on Xbox One, but the developers removed the requirement.

Take a peek at additional update details below.


• Due to the customized UI, all possible unlocks are now visible.

• MP settings now have a Cross Style option.


• The map info page now displays the original author of it.

• The Lobby now features an AFK timeout counter.

• Map authors can now select if SnapMap will auto-manage hand-placed AI.

• The shootable Trigger now features an Enable/Disable option.

• In case of a corrupt map, the game auto-rolls back to a previous version

• The Most Popular map searches received a revamping for the sorting algorithm.


• Fixed Dev Mode incorrectly triggering when the user retrieves their own save data from Steam Cloud.

It is promising to see that while most gaming companies are adding new titles to their franchises, Bethesda revamps and expands the Doom universe, bringing the epic classic into the limelight again.

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