More than seven months have passed since Fallout 4's release in November 2015, but the game is still getting plenty of attention from Bethesda in the form of mod support on consoles, frequent updates and brand new DLC content.

The game's latest update is now available on PC, Xbox One and PlayStation 4, and while it's not much, sometimes, it's the little things that can go a long way toward improving an experience. Prior to Fallout 4's launch, there was plenty of talk about how robot butler Codsworth would recite a player's character name if it was in his vocabulary. It wasn't much, but it added a nice personal touch and helped immerse players into the world even more.

That being said, Codsworth wasn't perfect. Though he knew hundreds and hundreds of names, not everybody's made the list. Bethesda is looking to improve Codsworth's vocabulary with this latest patch, which adds more than 300 new player names that Codsworth can verbally say.

All of Codsworth's new words are the main addition in the new patch, but players also have the added benefit of the new ExitSave function. Exiting Fallout 4 on PC to the desktop or to the game's main menu on consoles will create a temporary save file that will delete itself after you load it. ExitSave works on all difficulty levels, including the game's punishing Survival mode.

The addition of ExitSave is nice for anybody who has ever forgotten to save their game, only to find out later that they must play again to gain back hours of lost progress. Alongside ExitSave, the update also patches in support for upcoming DLC add-ons to the game, improves overall stability and performance and fixes a number of bugs and glitches that have been plaguing players. You can read the full patch notes here.

Fallout 4's Contraptions Workshop DLC recently released, with the game's final expansion, Nuka World, coming sometime in August. Meanwhile, Bethesda is being accused by some in the Fallout modding community of basing Fallout 4's Far Harbor DLC off a popular Fallout: New Vegas mod. There are definitely some striking similarities between the DLC and the mod, but Bethesda says it only has the utmost respect for modders and that any similarities between the two works are just a coincidence. You can read more about that story here.

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