DirectX 12 is the upcoming graphics API from Microsoft, and it is expected to change PC gaming forever. The API should be able to push more performance from old to new graphic cards, potentially enabling CGI quality graphics.

Brad Wardell, CEO of Stardock Studios, claimed on his blog that DirectX 12 will perform faster compared to DirectX 11. He said that DirectX 12 splits the load across multiple cores while DirectX 11 does everything on a single core. This should allow for better graphics performance for PC gamers and possibly gamers on the Xbox One.

Wardell highlighted an example on his blog, which proves the speed improvements that developers will get from DirectX 12. However, we should point out that each developer will have a different take on the API's performance. Wardell's claims are only his personal opinion and may not be shared by all video game developers.

According to the images posted by Wardell, DirectX 12 should render frames at 4ms, compared to the 9ms of DirectX 11. This gives us the impression that the new API could be the most efficient yet and might even be better than AMD's Mantle.

What about Xbox One?

Well, not much is known about the performance gains the Xbox One could achieve from DirectX 12. The system is already hitting close to the metal; however, most of the work is done on a single core, something that could change with DirectX 12 since the API takes advantage of each available core.

The PC is where the most performance gains will come from and, according to Wardell, we should one day be able to experience real-time graphics performance along the lines of Star Wars: The Phantom Menace and Jurassic Park.

In our minds, those visuals are possible for sure, but what happens when developers turn on all the effects and other gameplay features? Would any PC graphic hardware out right now and in the near future be able to deliver the goods without choking? Probably not, but we will no doubt find out sooner rather than later. DirectX 12 is expected to launch alongside Windows 10 later in 2015.

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