"Nickelodeon All-Star Brawl" was just revealed, and it looks like so much more than a "Super Smash Bros" clone. 

The game is the current talk of the "Super Smash Bros" town and likely for a good reason. Even several of the most avid fighting game enthusiasts are apparently saying that the game is deceptively competitive, writes Digital Trends.

Ludosity is the game's developer, which has gained a reputation for making even more "Super Smash Bros" clones. One of the most notable of the games is "Slap City," which is pretty well-received according to the most recent reviews on its Steam page.

Most likely, fans are relishing the fact that they can slap each other silly using their favorite Nickelodeon characters, from the past to the present. The game has notable mainstays, including Spongebob, Patrick, and even Invader Zim. Here's the game's official trailer, if you're curious:

"Nickelodeon All-Star Brawl" will feature up to four players on 2D stages with platform elements, writes Kotaku. Once in the fighting arena, players will do what they have to do, just like every "Smash" clone: punch each other until somebody dies. And it looks like each character has a different set of moves that correspond to who they are in the Nickelodeon universe.

For example, Patrick seems to have a belly flop attack which looks to be a finisher. Another character, Danny Phantom, also has the powers and abilities from the show that bears his name.

"Nickelodeon All-Star Brawl" is set to release sometime in Fall 2021 for all major platforms: Xbox Series X/S, Xbox One, PlayStation 5 and 4, PC, and the Nintendo Switch, writes Polygon.

Read also: Fans Create 'Super Smash Bros. 4' Melee HD Mod

'Nickelodeon All-Star Brawl': Not Averse To Bringing Fan-Favorite Techniques

If you're an avid "Smash Bros" fan, then you definitely know about the technique known as "wavedashing." Developer Ludosity apparently said that this trick is in their game, according to Twitter users:

To the uninitiated, wavedashing is a high-level technique prevalent in "Smash," where a player can cancel and turn a low air dodge into a slide. This allows the character to move on the ground without having to press the walk or run button. If executed perfectly, the complex technique can cause players to gain a massive movement advantage over less-skilled opponents.

Eagle-eyed viewers saw the technique in the premiere trailer for "Nickelodeon All-Star Brawl," which is something that not even "Smash Bros Ultimate" had as an official feature.

Better Online than "Smash?"

According to reports, "Nickelodeon All-Star Brawl" will also feature rollback netcode. Any online-based fighting game like this one benefits a ton from this feature because sometimes the internet connection can be shaky. When lag happens, and an opposing player's action gets canceled (like a punch or a kick), rollback netcode "predicts" and lets the animation play out.

"Super Smash Bros" has had a reputation for sub-par online connectivity. If rollback netcode is officially confirmed, then it's already looking really good for "Nickelodeon All-Star Brawl."

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Written by RJ Pierce

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