CD Projekt Red's The Witcher 3: Wild Hunt claimed numerous "Game of the Year" awards in 2015, giving the developer plenty for which to be proud. However, while The Witcher 3 is the company's greatest achievement yet, it wasn't without its fair share of problems.

Most notably, there were plenty of bugs in the early days of the game. More specifically, Geralt's horse Roach sometimes acted really, really weird. Whether that equated to the horse levitating, getting stuck on invisible walls or contorting in impossible ways, it took more than a few players out of the immersive fantasy world CD Projekt Red had created when Roach starts skating down a mountain.

As it turns out, all of that was by design. As detailed in a new video from CD Projekt Red, the company's original animations and motion capture for Roach was so good that its internal testers were getting motion sickness while playing the game. That caused the developer to intentionally add bugs to make Roach less realistic, in turn, reminding players that they were indeed playing a video game.

Not really. That explanation is just a bit of fun on CD Projekt Red's part in order to celebrate April Fool's Day (if you didn't already guess that). It's great to see the developer can have a sense of humor about one of the game's flaws, and the video below is pretty hilarious to boot. It even has footage of what appears to be the game's upcoming expansion, albeit with an extra feature that we're guessing probably won't make it into the final release. Though there are plenty of creatures in the Witcher universe that can talk, Roach really doesn't need to be one of them, especially not for $4.99.

CD Projekt Red's joke is just one of many pranks currently circulating around the Web. IGN and Netflix trolled the world with an impressive-looking (and unfortunately, super fake) trailer for a Star Wars TV show, while League of Legends is getting a temporary makeover in the form of the League of Draven.

The Witcher 3's second and final expansion, "Blood and Wine," is slated for release later this year. 

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