Test your Metal Gear Solid V skills out in the all-new online survival mode scheduled for release on April 7!

The complete list of updates includes the "Survival" mode, "Stats Display," "Voice Pitch," random background music (BGM), and balance adjustments, among many others.

The new "Survival" mode will include matches that employ two teams of six players, each battling it out for a winning streak of five or more rounds to earn special rewards. Players who had earlier purchased a copy of the Cloaked in Silence expansion have unlimited attempts to try out the new mode while those who haven't will receive 10 tickets per week to play the game mode. These tickets will not carry over the following Tuesday maintenance as the counter will reset to another set of 10 tickets, even if a few tickets are still left from the preceding week.

Players who did not purchase a copy of the downloadable content (DLC) can also try out matches on exclusive maps for a limited set number of times

Online "Survival" matches have three character classes to choose from, each of whom has different stats. Players can also choose abilities that can modify these core stats.

 

Scout

Enforcer

Infiltrator

Time to Stun with CQC Restrain (sec)

2.00

2.50

1.75

CQC escape offset

0.90

0.80

1.00

Interrogation Success duration (sec)

2.20

2.50

1.80

Weapon set time offset

1.00

1.45

1.15

Throw time offset

0.85

0.93

1.20

Throw speed offset

1.00

1.00

0.88

"Close Quarters Combat" (CQC) uses different restrictions: "Time to Stun with CQC Restrain" is the amount of time lapsed before stunning a "restrained enemy;" "CQC Escape Offset" is the time needed to escape a CQC hold, the largest being the fastest; and lastly, "Interrogation Success Duration" measures how quickly classes can successfully interrogate an enemy.

"Setting and Throwing Actions" are parameters followed by actions that either set or throw a weapon: "Weapon Set Time Offset" times how players can quickly set a C4 or mine with the largest values being the fastest; "Throw Time Offset" dictates the speed a player can throw weapons; and lastly, "Throw Speed Offset" measures the distance.

The other updates are detailed below:

    • For "Stats Display," players can now view stats of other players when they hover their cursors over names in the leaderboard screen and choose the show stats option.
    • A new "Pitch" option under "Voice" settings has been added that includes values of "-4" to "4." The default "0" is applied to all pre-existing characters, and players can only change the settings during new character creations.
    • Players can now opt to choose randomized BGMs for their matches on the briefing screen.
    • Balance adjustments include: modified "Fulton" balloon durabilities that are now harder to pop than previous builds, meaning single shot kills will not work anymore; rank changes that now bear difference between "Automatch" and selected matches (bigger chunks of ranking are rewarded for the former setting while smaller chunks are given to the latter); GPs from "Automatches" now smaller than GPs from "Survival" matches (no GPs will be rewarded from selected matches); lastly, adjusted claymore detection and other placed weapon values.
    • Cameras now follow the direction in which players are facing while standing.
    • Joining ongoing matches will not garner any rank updates.
    • Notifications will be displayed on the player's screen before a maintenance begins.
    • The mission objectives window can now be toggled. Text presets are now available.
    • Score logs will now display on the kill screen.

For players who would like to experience the full features of the update, the Cloaked in Silence DLC expansion can still be purchased from their website.

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