Mighty No. 9 has just been released. It seems, however, that the once highly anticipated game is facing a slew of serious problems, ranging from wrong game codes, framerate issues, long load times and more.

Venturebeat reports that some backers who have already received their codes have experienced a few problems. These gamers complain that they received two codes for the Retro downloadable content while they did not get any code for the Ray DLC. Some players also claim that their codes do not work.

Wii U players say that they are suffering framerate problems along with long load times. The most disturbing bug is that there have been reports that the Wii U version of the game has bricked some gamers' consoles.

Delayed Xbox 360 Version

The game's developer Comcept reveals in a blog post that it is delaying the rollout of the Xbox 360 version of Mighty No. 9.

"There were issues regarding the publishing process for the Xbox 360 version of the game, and a certification bug was found in the final round of testing which is delaying the release of that version for several days," reads the post published on June 21.

Comcept says that the build has already been resubmitted to Deep Silver and to Microsoft and will be released in the coming days if everything goes according to plan.

It goes on to say that it is providing Steam keys for backers who are on the said platform so they will not be left behind. As soon as the Xbox 360 version is all set for release, the developer promises to send them the codes "ASAP."

Working On A Fix

The game's publisher, Deep Silver, ensures that it is presently focusing on a fix to the issues gamers have experienced, particularly the ones that popped up on the Wii U version.

Deep Silver told Venturebeat that it is aware of some problems Wii U players are complaining about. The bugs are presently being addressed via a patch for Wii U systems.

 Mighty No. 9 began as a Kickstarter campaign. In fact, it is deemed among the most successful crowdfunding projects for a video game, being able to raise more than $3 million in 2013.

Tech Times earlier reported that despite the issues that Mighty No. 9 is facing, creator Kenji Inafune is already hinting at sequels for the game (yes, plural).

Have you experienced these problems plaguing some of the Mighty No. 9 gamers?

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