Mac and Linux users may have had to wait for months but it's now their turn to enjoy Stardew Valley.

Developer Eric Barone, also known as ConcernedApe, announced in a Chucklefish blog post that the game's Steam build should now be updated to support Mac and Linux compatibility, adding that a direct download option via GOG will be following in a couple of days.

Stardew Valley was first released in February and sold more than 425,000 copies in the first couple of weeks since it came out. Even Barone was surprised at the level of reception the game enjoyed, given he only originally meant for it to be a Harvest Moon clone that he could practice on as he learned to code in C#.

When it came out, Stardew Valley was made available on Steam, GOG and Humble.

Back in June, it was confirmed that the game will be making its way to the Wii U, Xbox One and PlayStation 4.

"It's very important to me that playing Stardew Valley with console controllers is intuitive and effortless. I'll be the first to admit that the current, rudimentary controller support in the PC version is far from ideal, and it will need to be adjusted prior to the launch," said Barone.

According to Barone's latest post, the console ports are still in the works. As soon as more information is available, an update will be provided, as well as added details about a multiplayer version for Stardew Valley and the game's version 1.1 patch.

Stardew Valley was technically playable on Mac computers before this. However, doing so required emulators, the use of third-party software and a bunch of other computer know-hows. At least now Mac users won't have to jump through hoops just to get their hands on the farming and life simulator.

There's not much to go on about future plans for Stardew Valley but Barone will continue to work on the game's design and content by himself while Chucklefish takes on the technical aspects of the console ports and the multiplayer version.

Aside from the usual bug fixes though, the 1.1 content update plans on allowing buildings to be moved after construction, increasing the number of characters that can get married, adding more crops and buildings and improving mining and combat. Barone, however, said that these plans may be subject to change, meaning that nothing is ever really final until release day.

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