Ever since Patrice Désilets was unceremoniously booted out of Ubisoft, the gaming industry has been wondering what he's been up to. This is the man who created Assassin's Creed, after all, and while the series may have started to slump in recent installments, there's no arguing that it was genuinely innovative when Désilets first designed it. To watch the creator of such a huge property be kicked out of a studio simply because he wanted to make his own game was absolutely painful.

Thankfully, Désilets hasn't slowed down a bit: the developer has been working on a new game since his split from Ubisoft, not to mention opening an entirely new development studio. So, what exactly has he been working on all this time? While details are still slim, it's already clear that Désilets isn't following any pre-existing industry trends.

For starters, Désilets has already begun work on a triple-A title; most studios rarely have the funding or manpower for such a large project right off the bat. Typically, new studios will come out with something smaller as a way to spread brand recognition, then move on to something larger. That's not the case here.

On top of all that, Désilets has faith that triple-A titles are unlike any other form of media:

"Indeed AAA Games, I believe in them. I believe wholeheartedly that this medium we call "video games" can be a positive force for change in our society and that AAA quality gaming experiences have unmatched strength to achieve this."

So, Désilets has confirmed that he's working on a bigger game - that much is certain. Unfortunately for fans, other details are scarce. Désilets did reveal that the game will be 'historical-action-survival.' While the new title could be anything, historical-action-survival does sound a bit like Assassin's Creed.

The only other clue that fans have is a teaser image on the studio's website (pictured above). The photo depicts four matryoshka dolls, otherwise known as 'nesting dolls.' The stacking dolls originate in Russia, and could be a clue towards the game's setting. The phrase 'Everything big was once small' also sounds somewhat revolutionary, though given Russia's unfortunate history with war, it doesn't really narrow things down.

While it's a shame that Désilets had to part with Ubisoft on such poor terms, at the very least, the developer is still making games. The man was behind some of the best action games of the past few decades, and it'd be a shame if the industry lost that level of talent over half-baked legal troubles.

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