"Valorant" has recently introduced a new agent under the name KAY/O. Earlier, Riot has shown us his skills through a teaser video. In Episode Three: Reflection, the character has only one thing on his mind: eliminating radiants.

The developers have allowed players to test him so they could have short moments with him. KAY/O's abilities will surprise you. Here are some details about him.

KAY/O Arrives in Latest 'Valorant' Patch

KAY/O Arrives in 'Valorant' as New Character--Here Are All Agent Changes in Episode 3
(Photo : Valorant/RIOT)
KAY/O in "Valorant"

KAY/O has a set of unique abilities based on the teaser that has been released last week, according to INQUIRER.NET's report on Monday, June 21,

(Q) FLASH/drive - KAY/O throws an exploding flash grenade after a short time. This war machine in "Valorant" can also use this to blind his enemies who hinder his missions.

(C) FRAG/ment -KAY/O launches a molly grenade which not only explodes for a single time--it could burst multiple times after it hits the floor. Those agents stepping in the center of it will receive more damage.

(E) ZERO/point - KAY/O's signature ability involves a specialized dagger flinging which explodes on contact. Those who are inside the radius of the explosion will be suppressed.

(X) NULL/cmd - KAY/O's ultimate lasts for a short duration. He will radiate energy from his location as he travels. In case an enemy agent kills him, we could be revived by his teammates after undergoing a destabilized state.

For those who want to be a KAY/O main, remember that his gameplay will rely on his suppression abilities. According to Riot developers, they could not contain their excitement after unveiling the new agent to "Valorant." It's a matter of practice and long hours for those who want to learn him by heart.

Read Also: 'Valorant Mobile' Version is Coming, Riot Says--Here's Everything You Need to Know

All Changes in 'Valorant' Changes in Episode 3

KAY/O Arrives in 'Valorant' as New Character--Here Are All Agent Changes in Episode 3
(Photo : Valorant/RIOT)
All changes among agents in Episode 3

From the report by Talkesport, here are important changes that happened to all "Valorant" agents during Episode 3.

ASTRA

  • Reduction of Astral Starts price to 150 from 200 Creds

  • Astra will start at one free star

BREACH

  • Increase in Aftershock cost from 100 to 200 Creds

  • Increase in Flashpoint cost from 200 to 250 Creds

  • You can now have two charges of Flashpoint instead of three

BRIMSTONE

  • Increase in Incendiary cost from 200 to 250 Creds

JETT

  • Increase in Cloudburst cost from 100 to 200 Creds

  • Increase in Updraft cost from 100 to 150 Creds

  • You now need seven ult points for Blade Storm instead of six

  • You can no longer dash through Cypher's Tripwire

OMEN

  • Increase in Shrouded Step cost from 100 to 150 Creds

  • Decrease in Paranoia cost from 400 to 300 Creds

PHOENIX

  • Increase in Curveball cost from 100 to 150 Creds

REYNA

  • Increase in Leer cost from 200 to 250 Creds

RAZE

  • Increase in Boombot cost from 200 to 400 Creds

  • Showstopper requires eight Ult points (formerly seven)

SAGE

  • Increase in Slow Orb cost from 100 to 200 Creds

  • Resurrection now needs eight Ult points (it requires seven last time)

SKYE

  • Decrease in Trailblazer cost from 250 to 200 Creds

  • Increase in Guiding Light cost from 100 to 150 Creds

  • Guiding Light charges are now two instead of three

  • Guiding Light regen time after 40 seconds

SOVA

  • Increase in Owl Drone cost from 300 to 400 Creds

  • Increase in Shock Bolt cost from 100 to 150 Creds

  • Hunter's Fury need eight ult points instead of seven

VIPER

  • Increase in Snake Bite cost from 100 to 200 Creds

YORU

  • Increase in Blindside cost from 200 to 250 Creds

Related Article: 'Valorant' Formation Player Card Guide: How To Get and Redeem the Code

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Written by Joseph Henry

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