Sony is making strides to enable game streaming on devices like its Project Q handheld, opening up new possibilities for players.

The company is currently conducting tests to stream PS5 games exclusively for PlayStation Plus Premium subscribers. This exciting feature includes access to the PS Plus Game Catalog and the ability to stream supported digital PS5 titles that players already own. 

Sony Pushes Cloud Streaming For PS5 Titles

Sony Cloud Streaming Under Testing for Supported PS5 Titles
(Photo: altairayon from Pixabay) Sony is now testing cloud streaming for PS5 games so digital gamers can save tons of space while storing their favorite titles.

Through cloud streaming, there's no way to miss downloading tons of games on your SSD. You can save a lot of space when you go fully digital on your gaming session, per Engadget. 

At the moment, the Japanese game publisher confirms that it's still in the early stages, and there's not much information to give to the public this time.

Sony has not yet shared any information about the release window of this feature, but we hope to hear more from it soon in the next few months or so.

PlayStation Plus Premium, available at a regular price of $15 per month, already offers cloud gaming for PS3, PS4, and classic titles. Subscribers can also stream these games on their PCs. The addition of PS5 support is expected to significantly enhance the appeal of this subscription tier, especially as Sony expands accessibility beyond the PS5 itself. 

Currently, Project Q is confirmed to be compatible only with Remote Play directly from users' own PlayStation 5 consoles.

Related Article: Sony Gears Up for New PlayStation Cloud Gaming

Not All First-Party PS5 Titles Will Be Available

It's interesting to know that despite the announcement, not all first-party titles won't be readily playable by the time cloud streaming drops. That's the same case we have observed with the Xbox Game Pass by Microsoft.

According to Nick Maguire, the head of subscriptions at Sony, the original plan will involve releasing the first-party games "outside the service first." This approach has proven successful thus far, as it maximizes game purchases.

However, the mention of "digital titles you own" suggests that certain games may be available for streaming on the day of their release, provided users opt to purchase them outright.

Tricky Part in Cloud Gaming

As per IGN, Kenichiro Yoshida, Sony's chief executive, cautioned about some tricky technicalities behind the cloud streaming venture.

The decision could likely affect the company's current business model. Additionally, it's also plagued with risks that can pose challenges to the whole organization.

Regardless, Yoshida seems to be confident in the future of cloud gaming since Sony could rely on GT Sophy to improve its performance.

If Sony is successful with cloud gaming, this could revolutionize gaming for its future consoles as anticipation builds up for PS5 Pro.

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Joseph Henry

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