It's official: Fallout 4 is happening.

At this point, most fans are still trying to find every little secret hidden away in the reveal trailer, but one thing's for certain: Fallout 4 will take place in Boston. While it may not have the same name recognition as Washington D.C. or Los Angeles, Boston has a lot of potential. Sure, it's not the largest or most glamorous metropolis, but Boston's unique mix of historic and modern districts sets it apart from just about any other city on the map.

Boston is filled to the brim with recognizable landmarks — the city is practically littered with them. Bethesda has already teased a few locations in the game's debut trailer: the USS Constitution, the Massachusetts State House and the Bunker Hill Monument are all prominently featured throughout the teaser. There are, however, plenty of other Boston locales worth visiting. Here's our list of locations we want to see in Fallout 4.

Fenway Park

This one is obvious: it just doesn't make sense to set a game in Boston without featuring Fenway Park in some capacity. Plus, it's easy to assume that every location in Fallout 4 is going to be bigger and more detailed than those in Fallout 3. If Bethesda really wanted to, Fenway Park could be a showcase of what Fallout 4 is really capable of.

There are also a ton of gameplay possibilities. Navigating the stands or the field itself immediately comes to mind — but exploring the service tunnels beneath the stadium definitely fits in with Fallout's signature style, too. Comparatively speaking, the stadium is bigger than most of Fallout 3′s settlements, meaning that Bethesda could really stretch its legs when it comes to variety.

Wilbur Theater

In Fallout 3, anything resembling an actual city was long gone. Sure, there were buildings, streets and alleyways, but most of it was blocked off by rubble. It made sense, as D.C. would have been one of the most heavily bombarded cities in the country — but that's not the case with Boston, which means more of the previous civilization could have survived.

Including the Wilbur Theater in Fallout 4 would give players a glimpse into what life was like before the bombs, and could introduce more visual variety into what is typically a drab and desolate wasteland. It's also a relatively versatile space — it's easy to imagine battling robots in the balcony or fighting a hidden enclave of ghouls backstage.

The New England Aquarium

Contaminated water has always been a part of the Fallout franchise, which doesn't leave much room for aquatic exploration. Players are intimately familiar with what radiation can do to land-based animals — but taking a trip through the New England Aquarium could give players a glimpse of what happens when something tries to live in an irradiated ocean.

On top of that, the aquarium could open up a lot of environmental opportunities: are you going to fight carefully and avoid rupturing the toxic tanks, or will you open fire and unleash a giant irradiated shark onto your enemies? Environmental interaction isn't something that the Fallout series does very often, but the New England Aquarium would definitely be a good place to start.

Boston Museum of Science

This one's a no-brainer: the Boston Museum of Science is a perfect fit for Fallout 4. It could be a showcase of the fantastical future-tech that defines the Fallout universe, or a look back at the world before humanity tore itself apart. It's also something that Bethesda has done before: Fallout 3 featured the Museum of Technology, which almost sounds like an offshoot of Boston's own Museum of Science.

Again, the museum could open up a ton of different gameplay opportunities: it could be another Super Mutant slog like the museum in Fallout 3, or it could serve as something of a hub town, where players could upgrade and purchase new weapons and gear. It could even be the Brotherhood of Steel's new home base — after all, could their be a better stronghold for a group obsessed with preserving technology?

Castle Island

Castle Island would be a great change of pace from the rest of the game: the tiny island is home to a single 17th century-era fortress, and is relatively separate from the rest of the city. The only way to get to the island is a tiny stretch of land — meaning that anyone wanting to hole up could easily defend the island from intruders.

There are plenty of different routes that Bethesda could take when it comes to recreating Castle Island. Carving a path down the connecting road between the city and the island would be reminiscent of the D.C. Mall minefield from Fallout 3, or it could be a completely isolated safe haven, in the same vein as Oasis. If Bethesda wanted to get creepy, the island could even be "haunted," similar to the Dunwich Building...

Boston may not be everyone's first pick among post-apocalyptic cities, but Bethesda chose wisely. Sure, Boston isn't the biggest or most brilliant city in the world, but the variety of its neighborhoods and landmarks are a far cry from most other American cities. Fallout 3 was great, but many of Washington's environments were extremely similar. With Boston, Bethesda has a chance to introduce a ridiculous amount of variety directly into the world of Fallout itself.

...and who wouldn't want to go to the aquarium and find irradiated penguins?

There's no word on when Fallout 4 will hit store shelves, but expect to see more of the game at this year's E3.


Photo:
Jared Vincent | Flickr

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