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This Modded Nintendo 64 Controller Works On Xbox One (And Is Perfect For Rare Replay Collection)

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Notable progress has been made in coercing a Nintendo 64 controller to play nice with an Xbox One for the sake of Conker, Banjo, Tooie, Kazooie, the Toads and the rest of the gang in the upcoming Rare Replay Collection.

Jesse Aragon and Chris Gallizzi of game accessory developer Hyperkin, set out with the goal of creating a cable capable of connecting a Nintendo 64 Controller to an Xbox One in time for the Aug. 4 launch of the Rare Replay Collection.

In a two-minute video, Gallizzi and Aragon prove their concept and fire off a few hints indicating that more success with the prototype could encourage the company to build out a consumer version of the crossover controller. However, for the current build, the wiring is "shoddy," so the controller's inputs are susceptible to random firings.

While a consumer release would likely fall on the other side of the release of the Rare Replay Collection, the Xbox One-compatible Nintendo 64 controller is sure to cost less than the yet-to-be launched Xbox One Elite game pad. Plus, it can't match the feel and familiarity of a classic Nintendo 64 game pad, and nostalgia is one of Rare Replay's biggest selling points.

The Rare Replay Collection, announced at E3 2015, includes Battletoads, Battletoads Arcade, Banjo-Kazooie, Banjo-Tooie, Conker's Bad Fur Day, Blast Corps, Atic Atac, Jetpac, Jetpac: Refueled, Cobra Triangle, Knight Lore, Gunfight, Sabre Wulf, Perfect Dark: Zero Jet Force Gemini, Killer Instinct Gold, Viva Pinata, Viva Pinata: Trouble in Paradise, R.C. Pro-Am II, Underwurlde, Solar Jetman: Hunt for the Golden Warship, Lunar Jetman, Snake Rattle 'n' Roll, Slalom, Digger T. Rock and Kameo: Elements of Power.

Up to 10,000 achievement points are available in the Rare Replay Collection, but developer Rare had to clarify exactly what that means for players. Turns out, players of the Xbox 360's Rare compilations aren't allowed to double-dip into the achievement points pool.

"So the 360 games [in the Rare Replay Collection] are as they currently are on the 360, nothing added or taken away," said Rare. "The benefit of this is that you get to use your existing achievements to get a head start in unlocking the bonus content within Rare Replay."

So, anyway, back to the crossover controller. Check out Hyperkin's proof of concept in the video below:

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