Like any good loot-based action RPG, Diablo III is all about rewarding its most dedicated players. It could be an extremely rare trophy, a valuable upgrade or an incredibly powerful weapon — one way or another, Diablo III does a great job of giving back to its most loyal players.

For a player going by the handle of Vajet, that loyalty knows no bounds. Instead of playing through the game once or twice and then finding something new, Vajet has seemingly played Diablo III non-stop for years. As a result, he's arguably the most powerful player in the entire game — the only person to reach level 2,000.

In most RPGs, even hitting level 100 isn't guaranteed; in some older games, it was outright impossible. Even going by Diablo III standards, Vajet is an enigma: most players never hit level 1,000 — hitting twice that is basically unheard of.

So, how exactly did Vajet manage to become the most powerful player in Diablo III? Well, it's a combination of different tactics. Speaking with, Vajet outlined how he was able to farm such a ridiculous amount of experience:

"In Greater Rifts, bonus experience items and sets such as Hellfire Ring scale multiplicatively with the EXP gained, which means you can gain more than three times as much wearing all of these items compared to a player who does not wear any of them.

However, these experience items and sets can't all be combined with the most powerful sets and items in the game. This basically means that, in order to get the most experience, you are depending on players who are playing with their best sets/items (in terms of damage) so that you can wear all the experience sets/items and play a support role.

Some classes, like the Crusader and Monk, are especially suitable to fill these support roles as they are very tanky and have a lot of offensive and defensive buffs. Because of these group setups, it became a habit that the support players come up with either trial or greater rift opener keys.

My strategy was to organize very fast and efficient farm groups where players playing classes like Demon Hunter (which are not suitable for support roles) would get a large amount of blood shards and items.

Unlike other players trying to maximize their EXP gain by wearing the full EXP item setup, I ran a reduced EXP item setup in order to make the runs faster and more rewarding for the DPS players. This way I never had a hard time finding people while the competition was struggling to find players that actually want to play with them."

If that made zero sense to you, think of it like this: instead of wearing all of the game's experience-boosting gear, Vajet wore a slightly weaker set of armor — that way, he wouldn't have to worry about finding other people to play with. As a result, he was able to complete more runs in a shorter amount of time than he would have by trying to hog all of the experience for himself. Essentially, playing nice with others and forming an actual team made the work easier than trying to force everyone into playing differently.

That just leaves one question: what exactly did Vajet have to do to acrue all that experience? Let's just put it this way: Vajet has quite the kill count...

• Total Monsters killed: 15,374,712
• Elite Monsters killed: 1,929,374
• Experience points: 119,324,847,480,000
• Reached Level 1000: 11.5 times

In short, Vajet is a better Diablo III player than you'll ever be. On that note, if you want to check out Diablo III for yourself, head on over to Blizzard's official site.

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