After a very successful beta, EA is hyped for the official release of Star Wars: Battlefront on Nov. 17, 2015 — Nov. 12 for those with EA Early Access memberships. The company's high hopes for the upcoming shooter game is evident even during its Q2 2016 earnings conference call where a few things other than the company's financial report were divulged.
Shy of 33 minutes into the audio-only webcast, as Peter Moore, EA COO, was commenting on the importance of the Season Pass, it was revealed that new universes, player actions and new weaponry are to be expected from the four packs that will be released 12 to 18 months after the game's launch.
"What we've announced is four extra packs over the next 12 to 18 months coming post launch," says Moore. "To be very clear, you'll see new universes, you're gonna see new player actions, obviously new weaponry as well."
The four extra packs that Moore talks about pertain to the four expansion packs included with the purchase of the Star Wars: Battlefront Season Pass. The Season Pass is currently listed at $50.
The company also says that it sees Star Wars: Battlefront going beyond its first year and establishing itself the way Battlefield did. Moreover, EA notes that aside from bringing back long-time gamers on hiatus, Star Wars: Battlefront is attracting a younger demographic of gamers.
"We're energized by the opportunity to bring in that lapsed gamer group, as well as adding a new, younger demographic," explains Andrew Wilson, EA CEO. "This is a shooter title that will be more appropriate for younger players compared to some other shooter titles in the market.
Furthermore, Wilson says that due to the long-term partnership that EA has with Disney for the Star Wars license, the company expects to launch several titles. The CEO was also probed on the possibility of the game's annualization — new titles getting released each year — to which Wilson replied that his company will launch titles when appropriate.