Destiny 2 Update 1.1.2 Released: Patch Notes Reveal New Raids, Masterworks, And More


Bungie has finished its server maintenance for Destiny 2, and the game is back online with tons of new features for its 1.1.2 update.

Destiny 2’s first Iron Banner event for season 2 is now live for a limited time, and a plethora of new content has come with it. The major update has released on the PS4, Xbox One, and PC.

Bungie previously laid out the update details revealing Masterwork armor, an update to raids, sandbox, and much more.

Bungie Destiny 2 1.1.2 Update

The details of the update were revealed in the patch notes from Bungie, and there are some highlights to take note of.

The introduction of Masterwork armor to Destiny 2 brings a rare quality to all Legendary armor, and it works similar to Masterwork weapons, which was added back in December. The way this works is the Legendary Armor will now drop as a Masterwork version, which gives users another stat bonus that can be re-rolled to better fit their character.

An equipped Masterwork armor can give a small bonus to damage resistance for each character. These items can be obtained through all the normal means such as Trials of the Nine and Raid activities.

Raid drops have also changed in a number of different ways. Users who complete corresponding activities in a given week will be able to purchase select armor and weapons. Users now get a guaranteed drop in Raid encounters, which include both armor pieces and weapons.

There are also some smaller changes to the game, including the fix of an issue causing Ikora to display an incorrect waypoint. Also, the dismantle timer for Masterwork Cores has been increased. Even more, the experience requirement for Illuminated Engrams has been reduced from 160,000 to 120,000. This will ultimately reduce gamer complaints over the cost of Eververse Store cosmetics.

Xur’s Three of Coins has been fixed and will now properly drop Exotic rewards when gamers complete public events.

Meanwhile, new Raid armor perks have been confirmed for the new update. When gamers activate a super recharge with the helmet, they’ll be a recharge on grenades. When performing a melee takedown, the armor for the arm will reduce incoming damage by 20 percent or increase all damage by 20 percent. Chest armor will see a boost in power weapons damage by 15 percent when using said weapon. Leg armor sees a boost to energy weapon when defeating normal enemies, and class items get a 25 percent boost to damage.

There are a plethora of updates made to the 1.1.2 patch, and users can get a more detailed look at Bungie's website.

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