Final Fantasy 15 is shaping up quite nicely. Square Enix not too long ago released a demo on both the Xbox One and PlayStation 4 and so far fan feedback has caused the developer to make a host of changes to the core game experience.

According to the director of the game, Hajime Tabata, many things that gamers have found troubling about Final Fantasy 15 will be changed. For example, those who have played the demo know for a fact that the party A.I. is not smart enough, so the team is aiming to increase intelligence in the final game.

When it comes down to the controls of the game, it received the lowest mark from fans, and thus Square Enix has no option but to make this a top priority.

Folks who played the demo complained about the lock-on system being a bit off, and we have to agree. It didn't work well, and so we're glad the developer is making moves to have the issue rectified as soon as possible.

In addition to the planned changes we have mentioned above, Square Enix is also aiming to allow players to change the difficulty and add a mini map. Furthermore, the voice of the primary character, Noctics, will change to sound younger. Indeed, this is a good idea because, in the demo, he sounded much older than he looked.

What about Cindy?

Well, the Europeans complained that the character was oversexualized in the demo. This was something Tabata touched on. He did not speak of making huge changes, but we suspect he will, and not only for the European audience but for all.

On the matter of performance, Tabata wanted to remind players that it was just a demo, which means certain things like anti-analyzing was not turned on. Also, framerate issues should be rectified in time for the game's release later in the year.

We're glad Square Enix has chosen to listen very attentively to fans and is now making the right moves to fix the game. The demo was fabulous, but with these changes, the final product could be a masterpiece just waiting to be played by millions.

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