Fans were excited to hear that The Legend of Zelda will land on Wii U in the form of an open-world game, but repeated delays of the release dismayed the community.
Nintendo's take on the development of The Legends of Zelda comes from producer Eiji Aonuma, who claims that he draws a lot of inspiration from the fan's feedback to The Legend of Zelda: Skyward Sword.
Aonuma pointed out that Nintendo pays close attention to the fans' opinions and plans to implement some of their suggestions in the next title. After the release of The Legend of Zelda: Skyward Sword, a large part of the fan base expressed desire for a larger scale world.
"This is not exactly the Zelda game I was looking for, I was looking for a bigger open world," feedback from players stated.
Nintendo plans to develop the game for Wii U in a way that will pleasantly surprise owners of the console game, but the developers use discretion when asked about the content of these surprises.
"Unfortunately, I can't go into details but I'm hoping to put a surprise, or kind of a twist, on my view of an open world game. I hope that you'll look forward to it," Aonuma said.
He suggested that when gamers come up with ideas he takes them into account, but ultimately spins their feedback in a fashion that allows the gamers to be surprised. That is why players should expect their recommendations to be followed more in spirit than in letter.
"That's how we create a new element in a Zelda game. I always want to implement something new and surprising in every game," Aonuma explained.
The Legend of Zelda got a release delay in March 2015, which encouraged gamers to speculate about the possible move of the game to the next gen of consoles, dubbed NX. A sigh of relief came in June, when Shigeru Miyamoto from Nintendo explained that Zelda fans should not fret. The game is still due for Wii U, he declared. The title missed the E3 2015 because at the event the Japanese company chose to present only imminent releases, Miyamoto made clear.
Nintendo declined to comment whether The Legend of Zelda follows in the steps of Twilight Princess, meaning that it will launch on two console versions instead of just one.