TechWearables Market Losing Steam: Devices Too Pricey, Not Enough Utility To Warrant Purchase? Projected growth of wearable devices plummeted from 60 percent year-over-year to 25 percent this year. Researchers singled out smartwatches as the devices suffering anemic sales performance due to redundant features and expensive prices.by Chris Loterina
TechFitbit Charge 2 Update Ups The Fitness-Tracking Game: Workout Pause Feature, Guided Breathing, And Moreby Carl Velasco
TechFacebook Received 27 Percent More Data Requests In H1 2016: Are Governments Keeping A Closer Watch On Netizens?by Maricris Francisco
TechiPhone 7 Plus Camera Issues: Users Report Black Screens, Weird Tints And Emergency iPhone Cool Down Noticeby Alexandra Burlacu
TechApple Seeds Second Beta Versions Of iOS 10.2.1 And macOS 10.12.3 To Public Testersby Maricris Francisco
TechApple Is Once Again Locked In A Patent Battle With Nokia: What Are They Fighting About This Time?by Aaron Mamiit
TechiPhone 8 News: Here's Why Everyone Is Excited Over The 10th Anniversary Edition Of The iPhone In 2017by Maricris Francisco
TechNvidia GeForce GTX 1080 Ti 4K Graphic Card Announced: GTX 980 Ti Owners Get First Tasteby Vamien McKalin
TechMark Zuckerberg Says Facebook Is Not A 'Traditional Media Company,' Changes Tone Regarding Fake Newsby Carl Velasco
TechTwitter Hacking Spree: OurMine Targets Marvel, NFL Twitter Accounts After Hitting Netflixby Chris Loterina